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What I like most about this article is that she is not just bashing flat UI. Many of her suggested improvements still fit within the flat UI paradigm: adding rounded corners, underlining links, etc. A few times she suggests bending the rules a little bit: "You’ll go a long way to making your flat form usable if you make your fields look hollow and make your buttons look raised."

As with most things, I think a balanced approach is the best. Going too extreme in either direction on the skeuomorphic <-> flat scale results in a poor user experience. Personally, I tend to use a mostly flat design scheme with subtle shadows on choice elements.

Sums up a lot of my issue with the flat approach. Yet it seems like so many companies. Including multi-billion ones still seem to suffer some of the bad examples pointed out.