When you want to harass someone - and let's be honest, you, dear reader, have indeed wanted to harass someone at some point in your life - what do you do? You pick something you believe they will be sensitive to and remind them of it in a mean-spirited way. So, if the bully can tell you're a girl in a male-dominated space, that's what he's going to pick. You may (and problably do) receive this as worse harassment than I receive being called a faggot ("Lol another guy calling me a faggot"), but the bully doesn't need to be a worse person in order to choose to harass you in that way. Both times, it's the exact same guy, and both times, he's just reaching into his insult grab bag. What's he's not doing (necessarily, anyways) by calling you a "stupid slut" is revealing his deep-seated mistrust of women. If you're coming to that conclusion, you're overrating the complexity of the thought process that goes into online harassment. Which is to say, the problem is not what he thinks - it's that he's not.
Granting, for the sake of argument, the basic premise that the latter statement would have greater weight if the proportion of women who would be raped in their lifetime was greater than the proportion of men for whom that is true [1], and granting the assertion about the lower bound on the prevalence of rape victimization for women [2], you would need to also provide [3] an upper bound on the prevalence of rape victimization for men that was lower than that lower bound for women for this to work.
[1] Which I would not grant except for the sake of argument, without additional argument for it, because there are a number of problems I see with that premise on its face, but they are secondary to the more glaring problem of the missing comparison.
[2] Which really should be supported by something.
[3] And, as in [2], support.
As for the latter, I would suggest instead that more women are driven away from the gaming community because of online encounters. People can say "oh just ignore it" or "grow a thicker skin", but with that reaction eventually you'll have a community of just male gamers who don't mind being told they're going to be raped while playing a game.
http://falserapesociety.blogspot.com/2011/02/one-in-four-lie...
Many male dominated institutions (the army) are hotbeds of sexual harassment that has nothing to do with desire on anybody's part. It's just an effective way to rattle somebody.
The primary sexism is that any male victim to speak out will be ostracized or further harassed. Thus the bad behavior continues until a woman, empowered to speak out by her gender, becomes a target.
A guy who tells a girl he's going to do some sexual act to her over an XBox Live chat isn't doing it to rattle his opponent. He's doing it to drive her away.
Ignore it, tell them to fuck off, and move on. It's a fairly simple concept really. You are WEAK if some randoms comments in an online video game get you this rattled.
She was hired, BY HER OWN ADMISSION, because her bf works for Comcept. The only bit of art she posted was a godawful female version of Beck (the main character) with a lip piercing and lipstick like a companion-for-hire after a busy night. Much better versions were made by fans later, btw. The outcry is because she's completely unqualified at her job. Here's a youtube video summarising the first few days of the disaster https://www.youtube.com/watch?v=FXDSfUJBCj0 .
It's like hiring a dudebro who has only played Madden on the team for a spiritual successor for Ico.
There have been MegaMan games with female protagonists, btw. Of the newer ones ZX springs to mind.
Sorry for the hasty post, I didn't back that kickstarter and it still makes me mad. I went and backed Shantae. At least the designer on that team is a sane woman who knows her craft.
The anonymity of the internet will always bring out the worst in some, and that is a much more powerful factor than being a gamer.
If someone is truly engrossed in a medium where the default interpersonal resolution method is to "defeat" the opposing party by whatever rules are deemed legal by the system, it's not hard to see why every time that person is provided with an alternate viewpoint it would be met with toxic hostility.
If the only tool you have is a gun or sword, everything looks like a target or monster.
I get that a lot of games aren't about such things, even if weapons and shooting are their medium; but it seems like a few choice games recently have been about that and it's really awkward. The new Killzone is about two racist factions where you basically play the bad guys, for example.
On the other hand, games like League of Legends and Counter Strike may have death, but they have about as much impact as getting shot with a paintball round. It's a way to say 'tag' in an effective way (Counter Strike) , or to push someone out so you can complete your objective (League of Legends), and those are just normal sporting activities.
I don't know. Pardon me while I wave my cane and yell loudly to get off my lawn, but I agree with you about these sorts of issues in recent games.
As for puzzle and adventure games, have you tried Antichamber or Gone Home? Those two are among my favorite games to have come out this year.
The Depression Quest story is not one of misogyny, rather the state of Steam Greenlight, who's "community" has a strong opposition to experimental games, and personal attacks against Quinnzel were simply called misogyny. This is why people dislike the movement. Misogyny and any personal attack on women are not the same. Anything that can remotely offend a woman is not misogyny. Things like the PyCon incident, and ideas like this further damage the movement.
Side Note: The holier than thou attitude through out the whole article is really off-putting. It's extremely prevalent throughout (game/tech industry at least, can't say I read too many other feminist material) feminist articles, and it only hurts the cause. Sarkeesian is the worst offender.
While it would be nice if we could all be respectful of race and gender while shooting at the pixel versions of each other, what problem does it solve? Do we want more female gamers? Is this behavior of immature people anonymously venting or raging harmful to society or to the individual's development?
Games are really one of the few outlets for aggressive behavior in the modern world with zero risk of physical harm. It satisfies competitive urges and requires a variety of mental and physical coordination skills (that may or may not be domain specific). Even if you cleaned up the language used there's always going to be trash talk and new "leet speak" or euphemisms to get around censorship.
It just reads like a half-baked article that lobs a blanket insult at male gamers without any real substance.
You can do the math, but based of this statement " I’ve owned most of the consoles and handhelds, and I’ve played games on various computers too" I'm going to say he is several grand in, conservatively. I only point this out because it seems to me that gaming is something he actively pursues, if not in time then financially.
I get called a faggot multiple times a game pretty much every time I play online. Usually it's a kid that I'm beating. I don't particularly enjoy that, so I mute the person and talk to friends. It is what it is. I still proudly consider myself a gamer though.
I play all types of games. I do find the harassment tends to come from first person shooters, but it's an aggressive idea to virtually kill someone. For me it's a nice thirty minute way to blow off steam after a long day.
I would like to add that when I hear someone talking to a female player in a sexually degrading way I say something. Others do to. People also get called out for using racial slurs.
There is this odd overlap of adolescence and adults in the gaming world. Kids shouldn't be playing some of these games, but they are, and they act like kids act. Stupid.
Adolescent boys have a long history of doing and saying repulsive things. It's not ok, but it isn't new. My experience is that this behavior is getting better. Especially as we dialogue about it.
I appreciate that he wants to discuss this topic, but the entire piece rubbed me the wrong way.
Not saying that etiquette isn't an issue but this article doesn't really advance the cause. However, the way you call out the behavior and setting an example is really the only viable solution.
Have you ever played "Mortal Kombat" at a house party? As super-violent as it is, people generally are pretty chill about winning and losing... as long as its person-to-person.
On the other hand, I've played a game of Chess online once, and after making one or two good moves, I've been called homophobic names before the guy rage-quit on me.
You can take the least stressful activities, and if they're online, you WILL find people screaming death-threats at each other for some insane reason.
I think the online environment makes people somehow susceptible to stress and anger. At least, I personally go online to relax after the day... but with that relaxation... my inhibitions are released as well. I'm an introvert by nature, when I'm in public, I'm keeping tabs on my own behavior, watching what I say and trying to not be an asshole.
But when I'm at home and just browsing the internet, I'm not going to be holding back my words or thinking about other people's feelings. I'm completely tired of doing that all day. Plus, I'm at home, and (mostly) anonymous online. Why should I care about how I look or about other people's feelings?
I know it is lazy, but I'm just trying to be honest. And if anyone disagrees, please tell me about your experience with "Online Chess" vs "In-Person games of Mortal Kombat". I can almost guarantee you, the behavior of online-chess players is probably worse.
The thing is, if you forget about the abusiveness towards women in online games (most people aren't even aware it happens), this is still the prevailing societal view of 'gamers.' Losers who don't get any girls. That's why many don't like to call themselves 'gamers,' or admit to a new group of people that video games are one of their hobbies.
I mean, when someone says "fuck you", should I take them up on the offer?
Well thanks. Man, I don't even know where to start.
I'm male, 30+, and have been cursed at too. Sure, they didn't tailor their insults towards me being female (because I'm not) but that's just it; online, it's just words. Ignore them. That's what you do.
I've met my girlfriend online, and we've been together for about 5 years now. I've been active in the unreal tournament community, counterstrike, world of warcraft, Utopia, etc. Many, varied.
Sure there are some rotten apples, just like in real life.
Just ignore them, just like you ignore that drunk guy at the cafe that keeps getting close. If you can ignore the beggar on the street, or the street-marketeer, or the adds messing with your movie experience, you can ignore idiots on the web too.
.edit: okay, let me stress that YES this is an issue, but;
1) I take offense to calling the entire gaming world a cesspit of maladjusted, comically aggressive, emotionally adolescent males. I'm a gamer. Calling me the above doesn't put me in a great mood.
2) The site linked in that post has whole posts dedicated to getting the middle finger + the word "bitch". Learn to ignore them damnit.
3) > The problematic gamers are, naturally, almost exclusively male
- well sure, you're female. Females aren't going to do this because, well, they'd be insulting their own sex?
- well yeah, they're in the majority. In most communities I've been active 90% is male, so chances are 9 in 10 off of sheer numbers alone.
- well of course, females won't approach you in a sexual context because most people are straight.
- well obviously, if there is any discrimination, it'll be practiced by the larger part of the community, vs the smaller part. It just doesn't happen the other way around.
None of these make me respect the writers opinion.
If the point of this article is to piss off the good guys, it's working. Now get the hell off my internet, because you're just as bad as the people sending you nasty messages.
This advice is pretty hollow coming from someone who doesn't have to put up with constant sexual harassment, who doesn't have to deal with cat calls and the fear of being raped that comes with them, and who can use their real voice on game chat without getting rape threats. Check your privilege.
Making a space positive and inclusive is not a magical process, but it means going a lot farther than telling victims to "ignore the noise." It requires the stakeholders to be proactive. They must consider how to moderate the space in such a way that minority voices are protected.
If this doesn't happen, by default, the loudest majority will command the framework and drain points of discussion into fallacious, self-serving thinking like the low-level insults that permeate most online games. It can happen in many ways, shapes and forms(whether the hotbutton is gender, sexuality, politics, race...), but this quality is true of every space I've observed.
Yeah the guy who's talking about the problem is JUST AS BAD as the people perpetrating the problem.
I'm sorry, but this describes you.
And your screed is nothing but unadulterated hate speech.
How is this shit even allowed on this site?