This is true for creative industries (which the video is all about). Most design studios, musicians, 3D artists, etc, use Macs.
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Certainly not true for graphics, 3D and video. Windows is the majority platform for apps like Photoshop, Maya, Premiere, Avid Media Composer...
(The illusion that all designers are on Mac is probably because HNers don't often meet the ordinary designers who have a boring corporate job or are struggling freelancers somewhere far away from San Francisco.)
The illusion that all designers are on Mac is probably
because HNers don't often meet the ordinary designers who
have a boring corporate job or are struggling freelancers
somewhere far away from San Francisco.
Out here in the midwest, every design freelancer I've known has had a Mac, without exception. Every small-biz graphic design studio or ad agency I've come into contact with has been a Mac shop.3D artists, however, have been just as consistently Windows-based. I've never met a single one of them with a Mac.
That's why I said “most design studios” and not “all designers”.
Graphic designers, yes. But music and 3D is mostly Windows in my experience. Because how are you gonna fit a high end graphics card or audio interface into your mac? (and don't tell me about firewire please)
I'm in and out of recording studios all the time. I haven't seen anyone running a Windows rig in probably 8 years. Everyone I know is running Pro Tools or Ableton on a Mac. And even back when I saw people using Windows in that role, they used external audio interfaces, just like they do now. Except with Thunderbolt, you get the expandability with effectively no latency.
I love Windows, but the recording industry lives on Macs.
Yeah. Sometimes even old Macs (with Mac OS Classic), but Macs.
I have friends that work in the audio industry… there's a nice mix of Macs and PCs but everyone uses external audio interfaces.
Most VFX for Film (at least by the big studios like ILM, Weta, SPI, MPC, Framestore) is done on Linux. Even Pixar are mostly Linux-based.
There was a time when those industries belonged to Atari ST and Amiga systems.