Perhaps its possible the universe could be run on a cellular automata that is unpredictable in the same way. Is say, radioactive decay, truly random, or just can't be predicted by any program shorter than the underlying cellular automata process itself.
The fact that we can model the universe at all and predict parts of it at various scales -- that math works at all for physics -- is either remarkable, or perhaps required in any universe capable of intelligent life. :) Perhaps in a universe that is incomprehensible otherwise, evolution would not select for intelligence.
Note that the underlying "way" that the universe generates randomness doesn't matter from a scientific standpoint -- as long as we can't predict it, you can think of it as being generated by either an enormous computer or truly random (whatever that means).
If this is true, then these "clever" protocols are breaking the 50/50 rule of the CHSH game. Right?
(If the players are honest, the first player's output is uniformly random, but the second player's output is ~85% predictable given the first player's output. Measured in terms of entropy, this means you are getting a fraction more than 1 bit out.)
The standard 50/50 CHSH is still useful for generating randomness, though. Even though it uses up more randomness than it creates, the output randomness can be of higher quality than the input randomness. More precisely, if the input bits are independent to the players Alice and Bob, but perhaps are known to an outside adversary, the game's output bits will be unknown to the adversary.
Or, maybe I am misunderstanding the mechanics itself.