My guess is that, for most mainstream titles, they are doing a poor job educating about history. For example, while I loved Bioshock, including the story, it very much misrepresents Rand's Objectivism. In the same way, I'm sure many developers are calling on only so much as what they remember from high school in order to develop characters and settings which seem familiar to players. As gaming becomes a more dominant medium, we should probably begin calling out games which instill a twisted view of history in the minds of the public.
I have neither played Bioshock nor read any of Rand's work, but it can't possibly be more ridiculous than, say, the representation of Marcus Aurelius in Gladiator. Comparatively, and taking into account the need to translate real life elements into abilities and stats, video games haven't done such a bad job compared to Hollywood.
I do not think the game is pretending it represents it.
http://www.rockpapershotgun.com/2007/08/20/exclusive-ken-lev...
http://www.shacknews.com/article/48728/ken-levine-on-bioshoc...
Having read some of Rand's work I can say that the idea seems reasonable. It's not really an indictment of Objectivism, but rather an indictment of the absolutism often found in Objectivist works and Objectivists -- the idea that Objectivism is the only philosophy that is worth having and that everything must adhere to Objectivist principles at all times. I think most people would agree that life is a little more complex than Rand would like it to be, which is what Levine was getting at.
So, its only 'potential' so far. Not a reach, and not much of an achievement..
Crusader Kings II - 769CE* - 1453
Europa Universallis IV - 1444* * - 1821
Victoria II - 1832 - 1936 * * *
Hearts Of Iron III - 1936 - 1948 * * *
* As of Charlemagne DLC(unreleased)
* * Converted games from CKII are backtracked to this date.
* * * This is where a continuous game stops, but unofficial save game converters can allow a player to bridge their games over.
And yeah, it's gotta take a long time to go from 769 to 1948, but can you imagine doing that, then being able to look back at your 1100-year history and see how far you came, from a tiny barony to a modern power, fighting tooth-and-nail the entire time for survival?
Personal restrictions such as preventing yourself from 'gaming' the game helps a more balanced mega campaign.
The game was quite good in portraying the life in the Carribean during that time period but the manual was fantastic.
Kudos to the grassroots enthusiasts that are the chaos butterfly's wings that produce the waves big publishers try to surf...
The most enthusiastic are still moving around bits of lead and plastic on scaled terrain trying to simulate the past.
It can be exciting to watch, but I'd prefer peaceful times to live in though.
http://boourns.dynu.net/pics/43dd53d4beb9b22340c88833856889c...
actually, second game. i think day of the tentacle was the first.