back

by jay_kyburz·11y ago·view on hn ↗
The hard part of game dev is the implementation. High level ideas or mechanics are easy. The real challenge is how it all all the little decisions fit together to form a whole.

To me crowdsourcing is about connecting with users and giving them an opportunity to be excited about the game and participate in it's development.

1 comments
Oh Sorry, now that I look at your website I see I have confused crowd_sourcing_ with crowd_funding_.

Given what I said about about all the little components coming together being the hard part, I find it hard to imagine how a "crowd" could make a game.