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AntiRush

1,538karma·202submissions·September 8, 2010
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t@fairfieldt.com
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The Raspberry Pi is targeted squarely at enthusiasts (which, granted, is probably most people here). It comes without an operating system, any storage, a case, or even a power supply. This is a huge,…
14y ago·view thread
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Absolutely. At Game Closure, one of the foremost features of our SDK is our cross platform (all Android devices as well as iOS) engine.
14y ago·view thread
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There are some new devices (I'm looking at a Huawei M835 running 2.1) that don't have 2.0 support. As for "OpenGL is hard" - I think a major point here is that Apple has made it far less so. Because …
14y ago·view thread
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Another area that can be quite tricky is games. Most (but not all) Android phones being produced today support OpenGL 2.0 - even so, there are lots of tricky differences. The obvious one is different …
14y ago·view thread
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This seems like it will be great for Light Table and other such systems. It will be much easier to do the incremental compile//show results on incomplete and in-progress files if type errors can be i…
14y ago·view thread
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WebRTC[1] seems to be the perfect platform for these sorts of things. It's in Chrome dev channel / Firefox Alpha right now. [1] http://www.webrtc.org/ …
14y ago·view thread
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Yep, I just bought it for my girlfriend's Kindle. We've been talking about how computers work lately - this seems like a great supplement. I'm sort of curious to read it, too.
14y ago·view thread
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It's worth mentioning that, since Android 2.3, you can make what's called a Native Activity[1] and circumvent Java entirely (as far as code you write goes). It still runs in the Dalvik VM but you don'…
14y ago·view thread
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For Mozilla, the interesting stuff is here: https://wiki.mozilla.org/Platform/AreWeFunYet The current status of sound, gamepad, fullscreen, and other important game-related APIs as well as JavaScrip…
14y ago·view thread
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There are various C# solutions for frontend web development. SharpKit[1] is probably the most mature. [1] http://sharpkit.net/
14y ago·view thread
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Apple doesn't let you download anything (apps, movies) bigger than 50mb over a cellular connection.
14y ago·view thread
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Firefox Mobile supports WebGL on Android. With a little work, UIWebviews on iOS (4.2+) support WebGL.[1] [1] http://atnan.com/blog/2011/11/03/enabling-and-using-webgl-on... …
14y ago·view thread
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The first time you get a spreadsheet that you can't open from a lawyer or accountant or send a spreadsheet that "doesn't work", it'll be worth it to have used Excel. There's more than enough hassles i…
14y ago·view thread
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How about loading the gplus:// link in a hidden iframe. Then continue to load the page in the browser. If they have the app installed, it will redirect, otherwise the page will just load in the brow…
14y ago·view thread
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Combining this with emscripten ( http://www.emscripten.org ) would probably be quite doable and very cool.
15y ago·view thread
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Try naming the gzip file something else, like .js.jgz. Safari automatically opens many archive types, including, I believe, gzip.
15y ago·view thread
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I think this is a really important point: >Don't worry about framerate/performance until you absolutely must. On more than one occasion, we dirtied up our game's logic with slight optimization twe…
15y ago·view thread
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That's certainly not your normal startup fare. Where's the ramen or pizza?
15y ago·view thread
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Unfortunately the fix for this bug: https://github.com/joyent/node/issues/767 didn't seem make it in. It is in 0.5.0pre though, and I've found it quite useful.…
15y ago·view thread
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Since they added the Games section, Kickstarter has been flooded with game projects. A small portion of them are successfully funded. It seems that Kickstarter alone isn't enough to get funding - put…
15y ago·view thread
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Game Closure - Palo Alto, CA - Software Engineer Game Closure makes JavaScript/HTML5 games run on all mobile and browser platforms. We are funded by A-list angel investors and VCs and won’t stop until…
15y ago·view thread
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When I see something in "quotes" or quotes , I usually look to the end to see the attribution before reading it.
15y ago·view thread
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Game Closure - Palo Alto CA. Have you built your own sweet HTML5 game? At Game Closure, we are building a cross-platform HTML5-based gaming SDK (iOS, Android, and browser for now). Shoot us an email a…
15y ago·view thread
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Haskell in Space ( http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.91.... ) [PDF] is a good writeup of simple game development in Haskell. Here's the course page, as well: http://www.informa…
15y ago·view thread
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Have you built your own sweet HTML5 game? At Game Closure, we are building a cross-platform HTML5-based gaming SDK (iOS, Android, and browser for now). Shoot us an email at jobs@gameclosure.com. Locat…
15y ago·view thread
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Yes. The SDK will provide apps that you can publish to the Android or iPhone app store.
15y ago·view thread