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tobr

14,332karma·2,388submissions·April 2, 2012
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Designer/developer

tobrsayshellohn@gmail.com

recent activity (2,388 total)
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For a component here and there React is a pretty bad choice because of its size. Svelte could be a more suitable option, but I’m not so sure it passes the magpie test.
7y ago·view thread
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Congratulations on shipping. The name, the copy, the pitch, the popups all made me wonder if maybe this was satire, though. I suppose I’m not the intended audience, but it was all too obnoxious and I …
7y ago·view thread
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It’s such a stupid thing to even debate or bring up in the first place. But you are also wrong, the first “macOS” was released 2.5, not 3.5 years ago.
7y ago·view thread
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I don’t think that’s a fruitful mindset for a thing like this. If you look at some of the tools (and games) by the same developer, they are all unapologetic, highly aesthetic experiences that often ho…
7y ago·view thread
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I did not expect OLED to be this much better than LCD before I got the X. It makes an absolutely enormous difference when you use the phone in a dark environment, say to check the time if you wake up …
7y ago·view thread
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Congratulations on releasing! I think it’s the right approach to use the platform rather than extending it a la JSX. I have a few questions: 1) What is the situation with the patent grant? I know Reac…
7y ago·view thread
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This is about as valuable as a “3-Step Code Generator” that asks you for a few words that describe what your code should do, then takes a random code snippet and inserts your words as variable names. …
7y ago·view thread
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Very nice. Great example of what a difference it makes when you can play around with something and get immediate feedback, instead of having to plan ahead, look up commands, and imagine abstract thing…
7y ago·view thread
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Not infrequently we’be been designing for sales of design work.
7y ago·view thread
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Had a similar experience when I left my previous ISP. I didn’t even have a choice to keep the service as I was moving. Upgrading the service was an easy click, but cancelling consisted of reading thro…
7y ago·view thread
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I could see it being extremely useful for inspecting and debugging, but I shudder to think of working on a large codebase with liberal use of proxies for production behavior. You wouldn’t be able to t…
7y ago·view thread
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> Unfortunately the arrow keys are a half solution by not implementing yes/no and other control keys. Wouldn't "yes" and "no" be redundant with "enter" and &…
7y ago·view thread
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The Verge even wrote an article about how common the joke is. [1] Not to say it didn’t happen to lb1lf. 1: https://www.theverge.com/2017/10/24/16505912/floppy-disk-…
7y ago·view thread
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I think the small palette is a big part of the charm. It’s limited enough to give the whole set a coherent look, but large enough to illustrate any kind of object.
7y ago·view thread
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That story is probably not true: https://news.ycombinator.com/item?id=11238921
7y ago·view thread
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Considering that all of Blow’s games have used his own engine, and he’s actively building a new engine using his own programming language, it seems rather unlikely that he would suddenly scrap all tha…
7y ago·view thread
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It’s a clever way to hide it. But wouldn’t it be better to just let it loop around the handle, like this? [1] 1: Excuse the crappy drawing, https://i.postimg.cc/FR7Qc9M5/0845194-D…
7y ago·view thread
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Breaking things down into smaller pieces is good when it’s good... but there are drawbacks that I feel are often ignored. For example, as you say, a small piece of stand alone code implies that someon…
7y ago·view thread
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Thanks for reminding me about Deno. It really feels like some of Node’s homegrown solutions to things like modules and async is starting to become a burden. > It will be interesting to see which ha…
7y ago·view thread
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This looks great. I appreciate the article as an example of how the specifics of an algorithm impacts user experience. Far too often we think of user experience as being independent of the implementat…
7y ago·view thread
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Even if there are multiple undiscovered planets, there would be at most one planet nine, plus maybe a planet ten, eleven, etc.
7y ago·view thread