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Narishma
4,063karma·2,386submissions·April 7, 2013
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Their unpredictablity is a bigger concern than their duration when it comes to games.
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Those aren't the types of games he's making, though.
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For the types of games he's making, it would indeed be a good fit combined with a framework like love2d.
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> The 64 bit width version is shorter, and so conceivably faster. Without profiling there's no way to tell on modern processors.
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There's really no reason for it to hog a CPU core at all times, not to mention the battery drain. It's not a real-time game, you can refresh the screen or play the animations just when neede…
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3 days ago, not back in the day.
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Strange thing to say, since this particular system was designed specifically for high-level languages like COBOL and ALGOL-60. I don't think it even supported assembly language.
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Yes, the equivalent of the BIOS on PCs.
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M
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I don't think they are following the tick tock rythm anymore. Fab process improvements have slowed down recently.
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> The intel Iris Pro has 1.5 GB of basically 4th level cache, shared between the GPU and the CPU. You mean 128 MB?
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A more accurate title would be Unix on a PDP-11 emulator running on the GBA.
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This accurate:
https://vine.co/v/iKPTghqF0LA
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Just tried it with clang 3.6 on Linux and couldn't reproduce it either.
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Since this is an ARMv7 build, it only works on the Raspberry Pi 2, not the 1 or the new zero.
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All that could easily be fixed and was mostly a result of the rushed job and them not having access to source material to work with. I think the only reason Nintendo declined is because they didn'…
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You can read them as much as you like. It's the constant writing that can be an issue.
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Ubuntu only works on Raspberry Pi 2.
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The old one is much smoother on my laptop (first gen Intel HD Graphics) than the remake.
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Hope for what?
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It's more power hungry than RPi2. Don't know much about Edison.
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Is this specific to Nvidia chips? Because that's not how it works on big.LITTLE SoCs from other manufacturers. In those you can use all cores at the same time if you want to.
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Last-gen game consoles levels though, which are more than 10 years old now.
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This particular game uses OpenGL on both Windows and OS X.
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https://spins.fedoraproject.org/kde/
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More like non-existent than bad.
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It's been dying for the past decade. People still play it.
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It's not a thing anymore on modern (pulseaudio-enabled) Linux but you can still use applications that write to /dev/dsp by launching them with padsp.
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Or you can make it do more in the same time frame.
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I don't know if there is a roadmap but you can request and vote on features in their bugzilla: https://community.kde.org/Calligra/File_a_bug_or_wish For the other thing, I d…