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Narishma
4,055karma·2,386submissions·April 7, 2013
recent activity (2,386 total)
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Unreal doesn't use Mono or C#.
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I wouldn't call that zero-cost. It's more like variable-cost, which could be even worse than always doing virtual calls in some application types.
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Shouldn't that be the default assumption? It's pretty rare to not have SSE.
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Forget about mobile, it runs at like 5 FPS on my Core i3 laptop.
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Vulkan will not be GL anything.
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There were plenty of situations in the first game where you had to wait for a character to finish his dialog and open a door or something so you can progress.
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There are a few options for playing with a 16-bit 6502 like the Apple IIGS or the SNES.
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Is it me or is his explanation of call and ret backwards? Shouldn't call decrement %rsp and ret increment it since the stack grows downward?
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I don't think either syntax is nicer than the other. It's just a matter personal preference and familiarity.
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They already release those. http://developer.amd.com/resources/documentation-articles/de... …
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They didn't necessarily want x86, it just happened that that was the only sensible option available at the time. What they really wanted was an SoC or APU as opposed to a discrete CPU and GPU, as…
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I think Unity would be overkill for the types of games he makes.
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Landing on another planet with the rocket's first stage?
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Up until recently, a lot of Atoms were 32-bit only. Mostly for market segmentation reasons.
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The title should perhaps mention that it's about video decoding.
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I don't think he said otherwise.
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MODedit didn't work on machines that slow.
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The Covox Speech Thing it was called. At least the official product. But the design was so simple and the parts so cheap people started building them themselves.
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When the first announced Ubuntu for phones they tried to kickstart a phone with class-leading specs but there wasn't enough interest for it to be feasible.
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All those cases mentioned by the post you replied to came out earlier than the "worse" technologies that ended up winning.
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The URL made me think it would be about the uzebox AVR-based 8-bit console. http://belogic.com/uzebox/index.asp …
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I believe the 286 supported virtual memory and memory protection but lacked a way to go from protected mode back to real mode, so it couldn't multitask real-mode DOS programs.
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www.pouet.net
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The Pi works differently from other computers I've seen, in that the GPU is responsible for booting the system, and so it always needs the binary blob to start. Think of it as the equivalent of t…
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It looks like it has a PowerVR GPU, which would make it the later. If you want a board where you can write your own OS and still make use of the GPU, the Raspberry Pi is your best bet.
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Pi 1 B+ has 4 USB ports as well.
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The rule of thumb is if the GPU is not from Intel, then it requires a binary blob.
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Does Rust have a UNIX dependency? If not, I don't see what the UNIX philosophy has to do with anything.
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You don't necessarily need authentic footage from the machines themselves. You can use emulators, just render at the original resolution and don't use any image quality enhancements or filte…
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Great series of videos. Unfortunate that he uses mostly enhanced footage from emulators and modded PC games instead of showing them as they appeared when originally released. Also unfortunate that the…